Game Development and Computer Science Education
Moderator: David Finkel, Worcester Polytechnic Institute
Game Development Education is being introduced at many schools, at the undergraduate and graduate level, as individual courses, minors, and complete majors. Frequently, Computer Science faculty are taking the lead in developing and staffing these programs. What should the content of these programs be? How should the programs be organized? What should be the relationship of Computer Science and Game Development programs?
The BOF Session will provide an opportunity for a wide-ranging discussion of these and related questions. The goals of the session will be to learn about what other schools are doing, start a dialog, and discuss ways to continue the dialog in the future.
The session will end in time to take the shuttle bus back to the conference hotel.